Struct RotchessEmulator

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pub struct RotchessEmulator { /* private fields */ }

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impl RotchessEmulator

Misc.

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pub fn new() -> Self

Create an emulator with an empty board.

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pub fn with(pieces: Pieces) -> Self

Create an enmulator with pieces.

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impl RotchessEmulator

Helpful functions for the update portion of a game loop implementing rotchess.

TODO Future plans: add another impl block for a headless updater? ie, “can i move this piece here,” “where can i move this piece”. useful for ml?

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pub fn update_travelpoints_unchecked(&mut self)

Log the current selected piece’s travelpoints in the internal buffer.

Such a piece index must exist. Will initialize the piece’s internal auxiliary data if required. Will update internal auxiliary data always.

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pub fn make_best_move(&mut self)

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pub fn handle_event(&mut self, e: Event) -> Option<ThingHappened>

Handle an event.

Priority order (high to low) for clicks:

  1. rotation dragging
  2. captures
  3. piece selection
  4. moves
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impl RotchessEmulator

Helpful functions for the draw portion of a game loop implementing rotchess.

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pub fn pieces(&self) -> &[Piece]

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pub fn selected(&self) -> Option<(&Piece, &[TravelPoint])>

Whether there is a selected piece.

If Some, it contains the piece and its possible travelpoints.

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