Struct Piece

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pub struct Piece { /* private fields */ }

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impl Piece

Instantiation.

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pub fn new(center: (f32, f32), angle: f32, side: Side, kind: PieceKind) -> Self

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pub fn from_tile( tile: (u8, u8), angle: f32, side: Side, kind: PieceKind, ) -> Self

From tile indices. i.e. tile (0,0) is center (0.5, 0.5).

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impl Piece

Trivial getters and setters.

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pub fn center(&self) -> (f32, f32)

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pub fn x(&self) -> f32

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pub fn set_x(&mut self, x: f32)

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pub fn y(&self) -> f32

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pub fn set_y(&mut self, y: f32)

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pub fn set_pos(&mut self, x: f32, y: f32)

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pub fn angle(&self) -> f32

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pub fn set_angle(&mut self, angle: f32)

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pub fn side(&self) -> Side

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pub fn kind(&self) -> PieceKind

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pub fn set_kind(&mut self, kind: PieceKind)

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pub fn needs_init(&self) -> bool

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impl Piece

Nontrivial piece stuff.

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pub fn forward_distance(&self) -> f32

The distance from a side’s send in rotchess units.

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pub fn collidepoint_generic(x1: f32, y1: f32, x2: f32, y2: f32) -> bool

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pub fn collidepoint(&self, x: f32, y: f32) -> bool

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pub fn collidepiece(&self, x: f32, y: f32) -> bool

Whether a piece with center (x, y) collides with self.

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pub fn on_board(x: f32, y: f32) -> bool

Whether a piece with center (x, y) is on the board.

TODO: this probably should be in a board struct. we might want to move Pieces and Board into the same struct?

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pub fn should_promote(kind: PieceKind, side: Side, y: f32) -> bool

Whether a piece with given characteristics should promote.

TODO: like on_board, this should probably be in a board struct.

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pub fn capture_points_unchecked(&self) -> impl Iterator<Item = &(f32, f32)>

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pub fn move_points_unchecked(&self) -> impl Iterator<Item = &(f32, f32)>

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pub fn init_auxiliary_data(&mut self)

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pub fn update_capmove_points_unchecked(&mut self)

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pub fn update_capture_points_unchecked(&mut self)

Update self’s capture points with the drawable DistancesAngles.

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pub fn update_move_points_unchecked(&mut self)

Update self’s move points with the drawable DistancesAngles.

Trait Implementations§

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impl Clone for Piece

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fn clone(&self) -> Piece

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Display for Piece

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Piece

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Piece

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Piece

Auto Trait Implementations§

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impl Freeze for Piece

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impl RefUnwindSafe for Piece

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impl Send for Piece

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impl Sync for Piece

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impl Unpin for Piece

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impl UnwindSafe for Piece

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.